How can we forward packets, players, and connections from Velocity (using forced hosts) to BungeeCord to avoid issues related to premium players and the console bug associated with Online-Mode?
We have already tried using all the IP and UID Forward modes, but the issue persists where premium...
See the ongoing draft PR for 1.21.5 https://github.com/PaperMC/Paper/pull/12290
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This post was brought to you by derex_, derec4, derexXD, dereXD, DereC_, CORRUPT_Greninja, lordnexus123, or whatever iteration of my username we are on at this point.
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