I made a chunk loader for a wither mob switch on Paper server Java 1.18.1, but mobs were still spawning. I changed the server to Vanilla and the mob switch started working.
I suspect there is something in the paper.yml file that is preventing chunk loading but I don't know what. The count-all-mobs-for-spawning is set to true to count withers in the mob cap (Paper default settings prevent that).
This is the design for the chunk loader and the mob switch:
This is the paper.yml section for chunk loading:
chunk-loading:
min-load-radius: 2
max-concurrent-sends: 2
autoconfig-send-distance: true
target-player-chunk-send-rate: 100.0
global-max-chunk-send-rate: -1.0
enable-frustum-priority: false
global-max-chunk-load-rate: -1.0
player-max-concurrent-loads: 4.0
global-max-concurrent-loads: 500.0
I suspect there is something in the paper.yml file that is preventing chunk loading but I don't know what. The count-all-mobs-for-spawning is set to true to count withers in the mob cap (Paper default settings prevent that).
This is the design for the chunk loader and the mob switch:
This is the paper.yml section for chunk loading:
chunk-loading:
min-load-radius: 2
max-concurrent-sends: 2
autoconfig-send-distance: true
target-player-chunk-send-rate: 100.0
global-max-chunk-send-rate: -1.0
enable-frustum-priority: false
global-max-chunk-load-rate: -1.0
player-max-concurrent-loads: 4.0
global-max-concurrent-loads: 500.0