I have a Network setup with waterfall and paper servers. After upgrading the paper servers from 1.19.2 to 1.20.1, I have a problem that players get kicked with the messages multiplayer.disconnect.unsigned_chat or multiplayer.disconnect.chat_validation_failed.
This is the Kick message from a paper server. They are just send to a fallback server. After that everything works again.
I have no way to reproduce this error because it happens without any context when players chat or use commands.
The only way I way able to reproduce it is by using a staff chat that cancels a chat event on waterfall (where I now found out, that I should not cancel it there, but just on paper?)
Does anybody know how I could get more information regarding the error?
Like further debug logs, ...
This is the only thing, I know from logs:
[20:53:52] [Netty Epoll Server IO #1/WARN]: Failed to validate message acknowledgements from ...
[20:53:52] [Server thread/INFO]: ... lost connection: Chat message validation failure
This is the Kick message from a paper server. They are just send to a fallback server. After that everything works again.
I have no way to reproduce this error because it happens without any context when players chat or use commands.
The only way I way able to reproduce it is by using a staff chat that cancels a chat event on waterfall (where I now found out, that I should not cancel it there, but just on paper?)
Does anybody know how I could get more information regarding the error?
Like further debug logs, ...
This is the only thing, I know from logs:
[20:53:52] [Netty Epoll Server IO #1/WARN]: Failed to validate message acknowledgements from ...
[20:53:52] [Server thread/INFO]: ... lost connection: Chat message validation failure
- Version Output
- GitPaper 1.20.1-80