Recent content by electronicboy

  1. electronicboy

    Question Chat message validation failure

    This is an issue with bungeecord, or proxies in general, and how they handle commands/chat. I have a patch or two in Waterfall (but, that is EOL) that improves the situation for commands, Velocity has the Signed Velocity plugin which also further improves the situation a whole lot more until we...
  2. electronicboy

    Async Methods

    the scheduler in velocity is always "async", I generally suggest using your own thread pool for this sorta stuff, however
  3. electronicboy

    Timings report/paste problem.

    You're using purpur, that is a modifcation, or a fork, of our software.
  4. electronicboy

    Timings report/paste problem.

    you're using an unsupported version of a fork which isn't ours, looks like something is wrong with their timings server, you'd need to speak to them for support (assuming they'll give you any)
  5. electronicboy

    Question Is there any examples on the new implementation of commands in PaperMC ? (paper-plugin.yml)

    There is no new commands implementation that has been released, that just looks like you're trying to use the old bukkit command system manually, which was a bit of a "at least there's something of fall back to". if you want good commands, you'd be better off looking towards a command framework...
  6. electronicboy

    Question How can I use PaperMC without any performance improvements?

    well, fabric is vanilla + some bootstrap/API stuff, if your farm isn't working, then it's probably something wrong with the farm/your setup of it
  7. electronicboy

    Question How can I use PaperMC without any performance improvements?

    fabric doesn't come with performance optimisations, but you can get mods which improve performance which aren't as behaviorally invasive as a full plugin API
  8. electronicboy

    Question How can I use PaperMC without any performance improvements?

    The issue isn't generally the performance patches, most of what exists in terms of performance that breaks stuff is things like entity activation range, which is configurable. What often breaks more edge case farms is the changes craftbukkit/spigot made to support plugins, you can't really...
  9. electronicboy

    Solved Can I use 1.21 experiments on paper 1.20.4?

    The server software works the exact same as the vanilla software in this regard in that you can enable the experimental packs inside of server.properties before the world is created, otherwise, the only (unsupported) mechanism of enabling that stuff is to modify level.dat; as for how that will...
  10. electronicboy

    Question MiniMessage error

    adventure was added in 473, minimessage was not bundled until 1.18.x, you'd need to shade it yourself, but MM is not compatible with much older versions of adventure, and so you'd be unable to use the built-in stuff if you wanted a nicely working setup.
  11. electronicboy

    Question Command blocks not working

    You need to be op'd and in creative mode to place them from what I recall?
  12. electronicboy

    Question Unexpected lag spikes on server 1.20.4

    Not really, disabling that prevents chunks unloading in general
  13. electronicboy

    Question Unexpected lag spikes on server 1.20.4

    our only real understanding of this is that mojang might be causing IO to be overloaded with map files, otherwise all we can see is that the thing stalled writing to the disk
  14. electronicboy

    Lootcontext.builder missing parameters

    that API is just blatently too limited/broken for your usecase
  15. electronicboy

    Solved Need help to translate from spigot to paper, i'm trying to create a fake sleeping player using NMS

    Yes, the PlayerInfo packet was essentially rewritten/replaced, so it is that https://mappings.cephx.dev/1.20.4/net/minecraft/network/protocol/game/ClientboundSetEntityDataPacket.html I would generally suggest trying to learn what the code is actually doing and then aiming to understand the...