- Minecraft Versions
- 1.21
- Compatible Java Versions
- 21
Alpha features:
About the zombies:
- Lighter: when within 5 blocks from the target, the zombie search for burnable blocks amd set them on fire.
- TNT: when within 5 blocks from the target, lay out a block of ignited tnt which will explode after 4 seconds (normal) or up to 5 minutes.
- Sword: most zombies hold sword to deal massive damage.
Anger Levels:
Improvements from last versions:
- Reduced performance problems
Requirements:
Papermc 1.21, 1.21.1
Java 21, 22
Should not be installed with other plugins that modify monsters behaviors.
- No config
- Zombie is able to dig and place blocks, lit wood on fire and ignite tnt
- Zombie appears with strong armor and weapon
About the zombies:
- Can detect its preys in a spherical distance of 35 blocks, reduced to 5 if the prey has invisibility status effect.
- Prefer to hunt players.
- Always wear a full set of armor, but each piece is made from different material (leather, iron, diamond, netherite), and is enchanted.
- Equipped with powerful weapon (.e.g netherite sword with sharpness IV).
- Zombies do not drop their valuable belongings upon death.
- Get angry when hit by players or can not reach its target, stacking the anger levels.
- Despawn if there's no player within 160 blocks from each.
- When encounter a player, there is 1 percent that the zombie can call other zombies ( or spawn them) only if there are no more than 50 zombies in 60 blocks around it.
- Zombies have percentages to hold one of these items and each provides them a special ability:
- Lighter: when within 5 blocks from the target, the zombie search for burnable blocks amd set them on fire.
- TNT: when within 5 blocks from the target, lay out a block of ignited tnt which will explode after 4 seconds (normal) or up to 5 minutes.
- Sword: most zombies hold sword to deal massive damage.
Anger Levels:
- Zombie can break a block if its anger level times 10 is bigger than the hardness of the block (ref: https://minecraft.fandom.com/wiki/Breaking#Blocks_by_hardness)
- Zombie will be stronger when it's angry
- Zombie will despawn if its anger level reaches 7
- Zombie will despawn if they cannot find any targets (animals or players) after some seconds.
Improvements from last versions:
- Reduced performance problems
Requirements:
Papermc 1.21, 1.21.1
Java 21, 22
Should not be installed with other plugins that modify monsters behaviors.
Last edited: