While testing some new plugins (specifically the Spirits side plugin for ProjectKorra), one player used an ability on another which set the targets movement speed to 0. The plugin crashed, and the code to restore the movement speed was not run. This attribute change appears to be permanent, and it only affects the player in this server.
We can "fix" the problem by running
To be clear, I have removed all plugins and datapacks from the server but the attribute is still set to 0 upon connection.
How do I restore the players base movement speed?
We can "fix" the problem by running
at the console, however the attribute is reset to 0 when the player dies or reconnects.attribute SufferingPlayer minecraft:generic.movement_speed base set 0.1
To be clear, I have removed all plugins and datapacks from the server but the attribute is still set to 0 upon connection.
How do I restore the players base movement speed?