- Download Link
- https://gitlab.com/TauCu/kaboom/-/releases
- Source Code
- https://gitlab.com/TauCu/kaboom
- Minecraft Versions
- 1.16-1.19
- Compatible Java Versions
- 16 upwards
KaBoom is my implementation of explosion physics in Minecraft.
It works for TNT, Creepers, Fireballs and any other Explosion.
It is recommended that Paper Spigot is used.
Note: This only works on Paperspigot
Features:
Configuration:
A detailed Configuration can be found here
Commands:
Development Builds:
It works for TNT, Creepers, Fireballs and any other Explosion.
It is recommended that Paper Spigot is used.
Note: This only works on Paperspigot
Features:
- Silk touch option for explosions.
- Disable or Enable debris.
- Debris drop their block's loot tables.
- Debris can deal damage to entities they hit.
- Debris landing sound effects.
- Ability to set if debris should play break particles if they fail to land.
- Ability to set whether or not to place specific or all types of debris.
- Ability to set whether or not to drop items for specific or all types of debris.
- Explosion physics are dynamically calculated.
- CoreProtect support.
Configuration:
A detailed Configuration can be found here
Commands:
Code:
/kaboom
reload (requires "tau.kaboom.command.reload" permission)
testdebris (requires "tau.kaboom.command.testdebris" permission)
testexplosion (requests "tau.kaboom.command.testexplosion" permission)
Development Builds:
Last edited: