Hey
I wanted to clarify whether it is possible to fix the work of this mechanic:
How it works - Being in the Nether world, an enderpearl rushes into the portal. In the real world, he falls into the stream of water and remains in "standby mode", if you press the button in hell, the enderperl returns to hell and teleports the player who threw it. In a local game, this works, but on the server, the enderpearl seems to lose information about who threw it, and does not teleport the "owner". Please tell me how to fix it
I wanted to clarify whether it is possible to fix the work of this mechanic:
How it works - Being in the Nether world, an enderpearl rushes into the portal. In the real world, he falls into the stream of water and remains in "standby mode", if you press the button in hell, the enderperl returns to hell and teleports the player who threw it. In a local game, this works, but on the server, the enderpearl seems to lose information about who threw it, and does not teleport the "owner". Please tell me how to fix it