There is a need to apply a certain texture to a particular block (for example, one that has certain metadata). I haven't developed resource packs (or whatever you need to use for that), so I don't know if it's possible to specify some identifier for a texture and use it in a plugin, without replacing all the blocks of a certain type at once.
Please write if this is possible in principle, and the best ways to achieve this.
Please write if this is possible in principle, and the best ways to achieve this.
- Version Output
- Paper-448 (MC: 1.19.3) (Implementing API version 1.19.3-R0.1-SNAPSHOT)