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  1. Tennessine

    Question Best way to make newer client connect to proxy

    Yeah, that’s good, but I’m talking about the time period before Velocity with the latest version is released. Also, if the network is always running, I don’t even know how you would switch out the proxy to run the newer version. I suppose you could run the newer proxy and when the players log...
  2. Tennessine

    Question Best way to make newer client connect to proxy

    My server network has a bunch of backend servers that run Paper 1.20.2. The problem is Velocity was never officially made to run 1.20.2. The latest version it's aware of is 1.20.1. So when a client that is running 1.20.2 tries to join (even though the backend servers are running 1.20.2) it gives...
  3. Tennessine

    Best server programming language?

    Yeah, for sure. I considered C++ since it has lower level access, but since I'm more comfortable with Java that's what I chose
  4. Tennessine

    Best server programming language?

    I just want a high-performance server with an API for plugins (kind of like Spigot and Paper, except for another game)
  5. Tennessine

    Best server programming language?

    Awesome. I just didn't know if one was better for whatever reason over another, but now I know
  6. Tennessine

    Best server programming language?

    Asking the developers: If you could easily convert Paper into any other programming language and make it work with the client. Would you change it and what would you change it to? Kotlin? C++? Just curious because I might try to make my own server software from scratch for another game.
  7. Tennessine

    Why did Paper change to Gradle?

    That makes sense.
  8. Tennessine

    Why did Paper change to Gradle?

    Just curious, starting in 1.17 the build tool was changed from maven to gradle. I use Maven and haven't tried Gradle yet. Did you guys change it because it's faster?