I have a Network setup with waterfall and paper servers. After upgrading the paper servers from 1.19.2 to 1.20.1, I have a problem that players get kicked with the messages multiplayer.disconnect.unsigned_chat or multiplayer.disconnect.chat_validation_failed.
This is the Kick message from a...
Does anyone know if there is an event that is triggered when an observer is activated?
Only idea I had would be BlockPhysicsEvent or two check blocks around when a block is changed. But I don't see any possibility to cancel the activation of an observer.
Is there no method or am I missing...
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