Question Velocity + Paper error. Player can't connect

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MakotoPD

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Dec 7, 2024
2
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Hi.
I've been setting up a survival server for a few weeks and recently decided to add a server with a lobby and proxy.
At the moment I have 3 servers: suvival (paper), lobby (paper), proxy (velocity)

After configuring everything on the proxy. When I add the limboauth plugin on the proxy then I cannot connect to the survival server after the proxy.
When trying to connect to the survival server, these errors are displayed:

velocity logs:

Bash:
[23:31:00 INFO] [clientcatcher]: MakotoPD has joined with client fabric
[23:31:00 INFO]: [server connection] MakotoPD -> lobby has connected
[23:31:02 INFO]: [server connection] MakotoPD -> survival has connected
[23:31:02 INFO]: [server connection] MakotoPD -> lobby has disconnected
[23:31:07 INFO]: [connected player] MakotoPD (/127.0.0.1:61481) has disconnected
[23:31:07 INFO]: [server connection] MakotoPD -> survival has disconnected
 
Logs
https://pastes.dev/PMPjBP9XgQ
Version Output
This server is running Paper version 1.21.1-132-ver/1.21.1@b48403b (2024-11-21T10:14:27Z) (Implementing API version 1.21.1-R0.1-SNAPSHOT)

MakotoPD

New member
Dec 7, 2024
2
0
1
Sometimes logs look like this:

Bash:
[22:49:48 INFO]: UUID of player MakotoPD is 5c564705-bce0-3d19-ba73-77c809fae16a
[22:49:53 WARN]: [ItemsAdder] 'MakotoPD' is using a different protocol version of the game (-1) than the server (767).
[22:49:53 WARN]: [ItemsAdder] This may cause issues. Do not report bugs if you are using a different version of the game than the server.
[22:49:53 INFO]: + MakotoPD
[22:49:53 INFO]: MakotoPD lost connection: Disconnected
[22:49:53 INFO]: - MakotoPD
[22:49:54 INFO]: [LocalTime] Couldn't get MakotoPD's timezone. Will use default timezone.
 
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