PaperMC

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KaBoom is my implementation of explosion physics in Minecraft.

It works for TNT, Creepers, Fireballs and any other Explosion.
It is recommended that Paper Spigot is used.

Note: This only works on Paperspigot

Features:

  • Silk touch option for explosions.
  • Disable or Enable debris.
  • Debris drop their block's loot tables.
  • Debris can deal damage to entities they hit.
  • Debris landing sound effects.
  • Ability to set if debris should play break particles if they fail to land.
  • Ability to set whether or not to place specific or all types of debris.
  • Ability to set whether or not to drop items for specific or all types of debris.
  • Explosion physics are dynamically calculated.
  • CoreProtect support.
Gallery:


Configuration:
A detailed Configuration can be found here

Commands:
Code:
/kaboom
  reload (requires "tau.kaboom.command.reload" permission)
  testdebris (requires "tau.kaboom.command.testdebris" permission)
  testexplosion (requests "tau.kaboom.command.testexplosion" permission)

Development Builds: