I am working on a plugin related to firework effects in Minecraft, and I need to get the particle names generated after a firework explosion. Specifically, I am trying to understand how the explosion particles are defined and how they are represented in the game.
In the native Minecraft code, how are firework explosion particles managed? I know that the
Looking forward to your replies.
In the native Minecraft code, how are firework explosion particles managed? I know that the
Fireworks
class controls the flight of the firework, but I’m unsure how to precisely retrieve the particles generated during the explosion. If anyone has experience with this or knows of any relevant APIs, I’d really appreciate it if you could share!Looking forward to your replies.