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  1. surfrock66

    Tricks for improving reliability of flying machines with a player rider?

    I have an ice farm where the player moves in a flying machine. I can't use a minecart or boat due to the mining speed penalty when riding. Everything is working, but I can't stop my player from clipping through my flying machine while it runs. This didn't happen in my (vanilla) single player...
  2. surfrock66

    Question Server won't start, compiled from the latest git commit (currently d1b1c6f)

    Evening; I'm posting it here to help understand if it is a Paper issue, or an issue with a plugin/datapack. By the looks, we don't even get to plugin loading, so I don't think it's that. The only incompatible datapack is the "bukkit" one which appears to get generated? Even if I delete it it...
  3. surfrock66

    Question I am finding that breaking/reclaiming minecarts is much lossier than on vanilla, do other people experience this?

    I have a minecart reclamation system which should work, but I'm experiencing a TON of loss on paper. I think the burn calculation in the cauldron is happening faster than the hoppers are picking up the carts occasionally; I've not been able to improve this with iterations like raising the whole...