Grenadier is a library for Paper that allows developers to use the Brigadier command engine developed by Mojang without having to interact with NMS classes all the while providing access to a lot of the powerful features Brigadier brought with it.
Check out the project on GitHub here and the...
I currently have an issue with a Gradle Kotlin project structure in which I have 2 modules. Module A uses some NMS code. Module B needs to shade Module A into itself but also remap Module A from Mojang mappings to spigot mappings.
How can I do this? Currently the shaded result of Module B just...
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