Search results

  1. S

    Solved Average tick reads out in thousands of ms but no lag

    Yup, that all looks good. all thought the link expired. Perhaps this may be a bug in the GUI.
  2. S

    Question How to spawn NPCs?

    Can you show you code? You can put it into a code block, by using 3 ``` marks.
  3. S

    Solved Average tick reads out in thousands of ms but no lag

    Hello! May I ask, is there a chance you are running this on Windows? I've ran a test instance with nothing a couple days ago, and I was also getting a high value, so this is possibly a bug in the GUI. - Can you please install Spark, and verify that it is shows a different value when executing...
  4. S

    Question How to spawn NPCs?

    Use a plugin like Citizens. There are also other, simpler alternatives, consider looking thru them.
  5. S

    Question Server looses ip address when someone outside LAN joins

    No worries, sorry I couldn't help with much. My last tip would be to try with an address that is in the DHCP address range, or just let DHCP assign something and update stuff dynamically.
  6. S

    Question Server looses ip address when someone outside LAN joins

    Hm, I see. I know what netplan is, but I'm afraid I won't be much help here. With that being said, as long as you bind the Minecraft serbur to the correct address in the server.properties file, it shouldn't matter. Out of curiosity, if you start any other application that uses TCP on the same...
  7. S

    Question Server looses ip address when someone outside LAN joins

    Hm, interesting. I'm not too familiar with esxi, after a quick search I was able to find the following Reddit post here. Can you verify that it is neither of these?
  8. S

    Question Server looses ip address when someone outside LAN joins

    Hello! After someone connects from "outside", what is the output of ip a?