I'm trying to port my 1.21 plugin to 1.21.3 and trying to port NPC spawning. Before, I used to spawn them with NMS like this:
connection.send(ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.ADD_PLAYER, npc))
connection.send(ClientboundAddPlayerPacket(npc))
But now I'm...
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