Recent content by leonrobi

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    Solved Finding out when a pathfinding goal is reached

    Solved using NMS but this can be done without NMS private var movingLock = false override fun tick() { super.tick() if (this.deltaMovement.x == 0.0 && this.deltaMovement.z == 0.0) { if (movingLock) { Bukkit.broadcastMessage("Stopped moving.")...
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    Solved Finding out when a pathfinding goal is reached

    Is there any way or event that tells you when a pathfinding goal has been reached?