Have a look at VehicleEntityCollisionEvent and VehicleMoveEvent since Minecart extend Vehicle.
I think the only way at the moment to detec if player is steering the minecart is by listening to packets using NMS or ProtocolLib
They are sent to the client via packets, but they have no existence on the server itself.
The only way to detect them, is by listening for clientbound packets using ProtocolLib or using NMS.
You can check FireworkEffect, FireworkMeta maybe the data you need is there - example...
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