In the clip, it looks like the camera is not moving. You can make the client ride a display or armor stand which won’t move and still detect their key input, but they’ll be able to (try to) look around with mouse. The best you can do is cancel that movement - it’ll jitter if they try as the...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.